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  • Posts

    • Keep them coming great job ! 
    • Updates - 16th of April 2021 Upgraded cache We have released the upgraded cache! When you start your launcher it will, hopefully, automatically download the necessary files.  Lots of small issues that arose because of the upgraded cache have been fixed. For example; slayer tower was completely different, some NPCs were changed which meant they broke, the entrance to Dagannoth kings now has a walled off area before you can enter, and much.. much more). I'm sure there will be more issues which we have missed, and it would be much appreciated if they were reported in the bug reports section. Note: We are aware that in some circumstances it takes longer than usual to load certain map areas and textures - it seems this is only an issue the first time they are loaded - but we are looking into the issue. Note: If you log in and get spooked because it looks like you're not wearing any equipment - go to your equipment tab and take of your equipment and wear it again to fix this. In the spoiler below you can find some previews of areas and NPCs which are now available because of the upgraded cache.  Master Capes Players can now visit Thessalia in Varrock to purchase master capes. A master capes requires level 120 to wear (~104M experience). Miscellaneous (non-cache related) Slayer masters can now teleport players to their current slayer task through the dialogue (the slayer masters do not know the location of every assignable slayer creature yet!). Tormented demons have had their combat reworked. A variety of trees have been added to the woodcutting area until we can make a better area. The Dagannoth kings now have a mechanic where they reduce damage dealt to them by 50% if attacked with the incorrect combat style.  Dagannoth Prime is weak to ranged attacks Dagannoth Rex is weak to magic attacks Dagannoth Supreme is weak to melee attacks Thank you,
      Project Dream
    • Updates - 1st of April 2021 Hello everyone, there has been significant progress on upgrading parts of our cache to a newer version and we are currently making sure things have not broken because of these upgrades. We will soon be reaching out to a few people to invite them to play on our test server. When we release the upgraded cache, we will, alongside it, release our first piece of new content. Miscellaneous A bug where a player would catch tuna and swordfish from a 'net/harpoon' fishing spot has been solved. This also caused players to get a message at level 75 fishing that they did not have the required 76 fishing to catch sharks.  Jungle, desert and ice strykewyrms have had their combat updated They will no longer deal crazy damage to players when burrowing underneath them They will no longer deal constant high damage with basic attacks They will now use ranged if a player is standing far away, instead of using basic attacks from a distance The jungle & desert strykewyrms will no longer have an identity crisis when the player dies and turn into an ice strykwyrm Prevented the "your dragonfire shield is already full!" message from spamming the players chatbox A bug where a player could not create multiple overloads has been solved A bug where it would sometimes consume double ingredients when making potions has been solved Added a drop table to Starlight (minion of Commander Zilyana). Several improvements to the dropsystem, one of them to fix the issue people were having with Dagannoth kings.  Thank you,
      Project Dream
    • Hi @LMRig, it's probably because the servers have been down for long periods of time the last few years. I've added an item to the backlog for us to look into this. Thanks for your suggestion,
      🍓
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