Here is a list of things that are broken/need to be changed in game found by the players.
1. Doors that require keys can be opened without a key
2. Divine Skinweavers protective area has an invisable wall around it, meaning you cannot be healed or complete the floor. (Abandoned I)
3. Smithing, Runecrafting, Fletching, and Crafting do not work.
4. Once you have an item binded, destroying an item does not unbind it to make room for a new item.
5. Some boss rooms you can walk into the door, you are not stuck, just a visual thing.
6. Bosses constantly hit whatever their first hit was.
7. Luminescent Icefiend boss in Frozen I's special attack doesnt always hit the player, and sometimes has a weird visual rubberbanding effect on the player.
8. Monsters can walk underneath the statues in the Matching Statues puzzle room.
0. 'Enter Friends House' option doesn't work.
1. The Gold Leaf in the construction shop is not the correct leaf, making all gilded furniture unbuildable.
2. Some hotspots in the Dungeon part of a POH do not open.
3. Certain hotspot items that require more than 4 materials do not show up properly. (Summoning obby and Rune Case for example)
4. Not all mobs are buildable in the POH Dungeon
5. A watering can needs to be added to the Ghostly Gardener or Fred the Farmer at home so bagged plants can be added to POH. (Gardens and Fancy Gardens)
6. Certain habitats in the POH pet room cannot be built due to items not being attainable ingame. (Volcanic habitat: Stone Slabs)
7. When sitting in a chair, it makes you face the direction you clicked the chair, rather than the direction the chair itself is facing.
8. Marble Magic Wardrobe in POH has the wrong graphic to it, it appears as a gilded magic wardrobe.
9. Pets can teleport into the combat ring.
10. Sitting animations for Thrones do not work.
11. 'Skulls' are not obtainable in game, making some Dungeon Decorations unbuildable.
12. Portal Room Pools dont let you make portals.
1. The Advanced Barbarian Course does not count laps towards Comp Cape Reqs.
2. The swing rope in the Wilderness Agility course currently gives two exp drops instead of one.
3. There currently is no way to exit the Wilderness Agility Course without dying.
1. Potions can only be made by using Herb -> Vial and Unf. Pot -> Material. Not the other way around
1. Not all staffs are counting towards their respective infinite runes.
1. The spades on the barrows hill don't work, you need to bring your own.
2. There is a visual glitch behind the crystal key chest where the ground is a level above where it should be
3. There is a visual glitch on the Varrock Clothing store where the ground is a level above where it should be
4. Dungeoneering Master Skillcape (120 cape) emote currently bugs the lighting around the area when preformed.
5. Dying in the wilderness where you protect 3 items gives you 'toolkits' if you dont have 3 items to keep.
6. "Sling doesnt work" - Darkblade 2k1
7. Overall highscores are counting Total Exp, instead of Total level -> Total Exp
This is just an informative post, not guarnteed that they will all be fixed in the next update. Dont be afraid to add to the list in the replys either.